The Science Museum has just awarded prizes for the top educational toys that do not need batteries or computers.
The winners of the toys of the year were:
1. Overall Winner – Polarity: A game of strategy and skill where players balance their magnetic playing pieces in the magnetic fields of pieces already in play. Magnetism forms part of the foundation of many aspects of science and is part of Key Stage 2 of the National Curriculum. Target age 10+, RRP £19.99 (Esdevium Games Ltd)
2. Puzzle Winner – Kaleidoscope: Invented by a mathematician and psychologist over 20 years, Kaleidoscope Classic was originally intended to build self esteem and aid concentration and spatial awareness, encouraging children to apply memory, logic, patience and persistence. The aim of the game is to recreate one of the 101 challenges using all 18 unique pieces. Some puzzles have over 20 billion solutions! Target age 6+, RRP £19.99 (Brain-ed Ltd)
3. Kit Winner – Horrible Science – Space, Stars and Slimy Aliens: A well-priced science kit which includes a make-your-own planetarium, slimy alien and other simple experiments. It also includes a booklet with facts and figures about space. Target age 8+, RRP £9.99 (James Galt Ltd)
4. Play Winner – Tumba: A strategy game where players must stack and carefully balance coloured blocks on a plinth. Target age 8+, RRP £9.99 (Flair Leisure)
5. Product Winner – Science Museum Erupting Volcano Kit: Kids can make and erupt their own volcano, while the accompanying fact sheet explains the science behind volcanic eruptions in a clear and concise way. Target age 10+, RRP £14.99 (David Halsall International) (NB: This category was not eligible to win the overall award)
Why not try one and see if you can keep your kids off the games console for a few hours?